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MarketingRazor.com   >   Books + Guides   >   Internet Commerce   >   Web Multimedia

Below are some Web Multimedia books and guides:


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SoundStreamer

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Audio software for web sites.

Audio Maker Pro - Web Audio Software

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The Easiest Way To Put Streaming Audio On Your Web site!


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The 3G IP Multimedia Subsystem (IMS): Merging the Internet and the Cellular Worlds

By Gonzalo Camarillo

Wiley
Hardcover (652 pages)

The 3G IP Multimedia Subsystem (IMS): Merging the Internet and the Cellular Worlds
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Third edition of this best-selling guide to IMS: fully revised, and updated with brand new material

The IMS (IP Multimedia Subsystem) is the technology that merges the Internet with the cellular world. It makes Internet technologies such as the web, email, instant messaging, presence, and videoconferencing available nearly everywhere at any time.

The third edition of this bestselling book is fully updated and provides comprehensively expanded content, including new chapters on emergency calls and on Voice Call Continuity (VCC). As well as this, The 3G IP Multimedia Subsystem (IMS) presents updated material including a comprehensive picture of Session Initiation Protocol (SIP) as well as its applicability to IMS. As most of the protocols have been designed in the IETF, this book explains how the IETF developed these protocols and describes how these protocols are used in the IMS architecture.

This is an indispensable guide for engineers, programmers, business managers, marketing representatives and technically aware users who want to understand how the IMS works and explore the business model behind it.

  • New chapters on emergency calls, Voice Call Continuity (VCC), service configuration (XCAP, XDM), and conferencing
  • Fully updated throughout, including Policy and Charging Control (PCC), QoS, Presence, Instant Messaging, Multimedia Telephony Services, and Push-to-talk over Cellular (PoC)
  • Describes the IP Multimedia Subsystem from two different perspectives: from the IETF perspective, and from the 3GPP perspective.
  • Provides details on the latest policy technology and security architecture
  • Written by experienced professionals in the field.

The Multimedia Internet (Information Technology: Transmission, Processing and Storage)

By Stephen Weinstein

Springer
Paperback (400 pages)

The Multimedia Internet (Information Technology: Transmission, Processing and Storage)
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Here is a thorough, not-overly-complex introduction to the three technical foundations for multimedia applications across the Internet: communications (principles, technologies and networking); compressive encoding of digital media; and Internet protocol and services. All the contributing systems elements are explained through descriptive text and numerous illustrative figures; the result is a book well-suited toward non-specialists, preferably with technical background, who need well-composed tutorial introductions to the three foundation areas. The text discusses the latest advances in digital audio and video encoding, optical and wireless communications technologies, high-speed access networks, and IP-based media streaming, all crucial enablers of the multimedia Internet.

RTP: Audio and Video for the Internet

By Colin Perkins

Addison-Wesley Professional
Hardcover (432 pages)

RTP: Audio and Video for the Internet
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The Real-time Transport Protocol (RTP) provides a framework for delivery of audio and video across IP networks with unprecedented quality and reliability. In RTP: Audio and Video for the Internet, Colin Perkins, a leader of the RTP standardization process in the IETF, offers readers detailed technical guidance for designing, implementing, and managing any RTP-based system. By bringing together crucial information that was previously scattered or difficult to find, Perkins has created an incredible resource that enables professionals to leverage RTP's benefits in a wide range of Voice-over IP (VoIP) and streaming media applications. He demonstrates how RTP supports audio/video transmission in IP networks, and shares strategies for maximizing performance, robustness, security, and privacy. Comprehensive, exceptionally clear, and replete with examples, this book is the definitive RTP reference for every audio/video application designer, developer, researcher, and administrator. Key coverage includes: *RTP's goals, design philosophy, and relationships with other protocols *The psychology of human perception in the design of media delivery systems *RTP data transfer and control protocols, including framing, loss detection, reception quality feedback, and membership control *Media playout, timing, and synchronization, including lip synchronization *Mitigating network problems: error concealment, error correction, and congestion control *Optimizing performance over low-speed links: header compression, multiplexing, and tunneling *Integrating leading media codecs and standards into RTP systems *Securing RTP sessions: encryption, authentication, and the new secure RTP profile for wireless networks *Extensive references and practical examples throughout 0672322498B05092003

Digital Multimedia

By Nigel Chapman

Wiley
Paperback (732 pages)

Digital Multimedia
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A new edition of the bestselling book that covers the basic principles of digital multimedia

Digital multimedia combines text, graphics, video, animation, sound, and other components and presents endless options and potential for computer users. This new edition of a perennial bestseller serves as an ideal foundation to the basic principles of each media type and describes their digitization and the possibilities that exist when different media elements are combined. Offering completely revised and rewritten material, the book features an emphasis on Web/Flash and provides in-depth coverage of MPEG4 and DVD in accordance with current trends.

  • Offers a clear, easy-to-understand introduction to digital multimedia and examines the elements that comprise it, including text, graphics, video, animation, sound, and more
  • Walks you through the fundamentals and basic principles of digital multimedia
  • Looks at vector graphics, bitmapped images, hypermedia, interactivity, accessbility, and scripting
  • Explores the possibilities that exist when various media are combined

With this new edition by your side, you?ll quickly discover how to make the most of every aspect of digital multimedia!

Management of Multimedia on the Internet: 4th IFIP/IEEE International Conference on Management of Multimedia Networks and Services, MMNS 2001, Chicago, ... (Lecture Notes in Computer Science)

Springer
Released: 2001-11-28
Kindle Edition (373 pages)

Management of Multimedia on the Internet: 4th IFIP/IEEE International Conference on Management of Multimedia Networks and Services, MMNS 2001, Chicago, ... (Lecture Notes in Computer Science)
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This book constitutes the refereed proceedings of the 4th IFIP/IEEE International Conference on the Management of Multimedia Networks and Services, MMNS 2001, held in Chicago, IL, USA, in October/November 2001.
The 23 revised full papers and six short papers presented were carefully reviewed and selected from a total of 106 submissions. The papers are organized in topical sections on the management of multimedia streaming, resource management in wireless multimedia, QoS management on the Internet, fault management on the Internet, agents for multimedia management, and multimedia service management.

Changing Television Environments: 6th European Conference, EuroITV 2008, Salzburg, Austria, July 3-4, 2008, Proceedings (Lecture Notes in Computer ... Applications, incl. Internet/Web, and HCI)

Springer
Paperback (339 pages)

Changing Television Environments: 6th European Conference, EuroITV 2008, Salzburg, Austria, July 3-4, 2008, Proceedings (Lecture Notes in Computer ... Applications, incl. Internet/Web, and HCI)
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This book constitutes the refereed proceedings of the 6th European Conference on Interactive Television, EuroITV 2008, held in Salzburg, Austria, in July 2008. The 42 revised full papers were carefully reviewed and selected from 156 submissions. The contributions cover significant aspects of the interactive television domain including submissions on user studies, technical challenges related to new developments as well as new kind of formats. The papers are organized in topical sections on interactive TV, interactive authoring, personalisation and recommender systems, mobile TV, social TV, new TV environments, iTV architectures and systems, user interfaces and interaction design, user studies, and accessibility.

How to Build a Digital Library (The Morgan Kaufmann Series in Multimedia Information and Systems)

By Ian H. Witten

Morgan Kaufmann
Paperback (518 pages)

How to Build a Digital Library (The Morgan Kaufmann Series in Multimedia Information and Systems)
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Given modern society's need to control its ever-increasing body of information, digital libraries will be among the most important and influential institutions of this century. With their versatility, accessibility, and economy, these focused collections of everything digital are fast becoming the "banks" in which the world's wealth of information is stored.


How to Build a Digital Library is the only book that offers all the knowledge and tools needed to construct and maintain a digital library-no matter how large or small. Two internationally recognized experts provide a fully developed, step-by-step method, as well as the software that makes it all possible. How to Build a Digital Library is the perfectly self-contained resource for individuals, agencies, and institutions wishing to put this powerful tool to work in their burgeoning information treasuries.

* Sketches the history of libraries-both traditional and digital-and their impact on present practices and future directions
* Offers in-depth coverage of today's practical standards used to represent and store information digitally
* Uses Greenstone, freely accessible open-source software-available with interfaces in the world's major languages (including Spanish, Chinese, and Arabic)
* Written for both technical and non-technical audiences
* Web-enhanced with software documentation, color illustrations, full-text index, source code, and more

Internet Surf and Turf-Revealed: The Essential Guide to Copyright, Fair Use, and Finding Media

By Barbara M. Waxer

Course Technology
Paperback (174 pages)

Internet Surf and Turf-Revealed: The Essential Guide to Copyright, Fair Use, and Finding Media
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Make sure students understand whose turf they are on when they surf the Internet for media! This one-of-a kind book provides important, easy-to-understand information on copyright laws and the fair use doctrine as they relate to Internet media. Students will also learn how to search for public domain media.

Internet Multimedia Communications Using SIP: A Modern Approach Including Java® Practice (The Morgan Kaufmann Series in Networking)

By Rogelio Martinez Perea

Morgan Kaufmann
Hardcover (600 pages)

Internet Multimedia Communications Using SIP: A Modern Approach Including Java® Practice (The Morgan Kaufmann Series in Networking)
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Session Initiation Protocol (SIP) was conceived in 1996 as a signaling protocol for inviting users to multimedia conferences. With this development, the next big Internet revolution silently started. That was the revolution which would end up converting the Internet into a total communication system which would allow people to talk to each other, see each other, work collaboratively or send messages in real time. Internet telephony and, in general, Internet multimedia, is the new revolution today and SIP is the key protocol which allows this revolution to grow.
The book explains, in tutorial fashion, the underlying technologies that enable real-time IP multimedia communication services in the Internet (voice, video, presence, instant messaging, online picture sharing, white-boarding, etc). Focus is on session initiation protocol (SIP) but also covers session description protocol (SDP), Real-time transport protocol (RTP), and message session relay protocol (MSRP). In addition, it will also touch on other application-related protocols and refer to the latest research work in IETF and 3GPP about these topics. (3GPP stands for "third-generation partnership project" which is a collaboration agreement between ETSI (Europe), ARIB/TTC (Japan), CCSA (China), ATIS (North America) and TTA (South Korea).) The book includes discussion of leading edge theory (which is key to really understanding the technology) accompanied by Java examples that illustrate the theoretical concepts.

Throughout the book, in addition to the code snippets, the reader is guided to build a simple but functional IP soft-phone therefore demonstrating the theory with practical examples.

This book covers IP multimedia from both a theoretical and practical point of view focusing on letting the reader understand the concepts and put them into practice using Java. It includes lots of drawings, protocol diagrams, UML sequence diagrams and code snippets that allow the reader to rapidly understand the concepts.



KEY FEATURES

* Focus on HOW multimedia communications over the Internet works to allow readers to really understand and implement the technology
* Explains how SIP works, including many programming examples so the reader can understand abstract concepts like SIP dialogs, SIP transactions, etc.
* It is not focused on just VoIP. It looks At a wide array of enhanced communication services related to SIP enabling the reader put this technology into practice.
* Includes nearly 100 references to the latest standards and working group activities in the IETF, bringing the reader completely up to date.
* Provides a step-by-step tutorial on how to build a basic, though functional, IP soft-phone allowing the reader to put concepts into practice.
* For advanced readers, the book also explains how to build a SIP proxy and a SIP registrar to enhance one's expertise and marketability in this fast moving area.

Web Programming And Internet Technologies: An E-Commerce Approach

By Porter Scobey

Jones & Bartlett Learning
Paperback (576 pages)
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Today's Web Programmers Are Required To Understand And Use The Tools And Skills For Both Client And Server-Side Programming. Web Programming And Internet Technologies: An E-Commerce Approach Provides An Accessible, Comprehensive Introduction To Creating Fully Functioning Websites With E-Commerce Capabilities. Ideal For The One-Term Course, Or As A Self-Learning Guide For Professionals, The Authors Weave A Continuing Case Study Of A Real-World Commercial Enterprise Throughout The Text That Gradually Grows In Sophistication. Introductory Chapters Ask Readers To Create A Simple Website That Uses The Basic Features Of XHTML. Readers Will Continue To Modify And Expand Their Early Work, Creating A Centralized Mechanism For Changing The Look And Feel Of The Site Via Cascading Style Sheets, And Incorporating Javascript, PHP, Mysql, And Much More. A CD-ROM Is Included With Every New Copy Of The Text And Includes Complete And Pre-Tested XHTML And CSS Markup For All Web Pages Discussed, As Well As All Associated Javascript And PHP Scripts, And The Data For Setting Up The Mysql Database. With Its Hands-On, Active-Learning Approach, Students Using This New Full-Color Text Will See, And Experience First-Hand, The Many Levels And Capabilities Of Programming For The World Wide Web. Key Features: -Based On A Real Business Model, This Text Provides A Comprehensive Introduction To All Aspects Of Creating A Complete Website With E-Commerce Capabilities. -Uses A Project-Based Approach That Asks Readers To Develop A Website Whose Functionality Will Parallel That Of The Real-World Case Study In The Text. -Includes Examples And Screen Shots Of Real Websites Throughout For Readers To Reference. -Presents And Utilizes Maintstream And Relevant Open-Source And Widely Used Technologies: XHTML, CSS, Javascript, PHP, Mysql, XML, And More. -Every Chapter Concludes With A Collection Of Activities To Assure The Reader Has A Full Understanding Of The Chapter Material. These Activities Include: Quick Questions To Test The Readers Basic Knowledge Of The Content; Short Exercises To Improve Basic Understanding; 'Exercises On The Parallel Project' That Guide The Reader Through Creating His/Her Own Fully Functional Commercial Website; A Section Titled 'What Else You May Want Or Need To Know', Containing Additional Information Relevant To The Chapter; And Finally, A Reference Section With Links To Websites For Further Details And Explanations Of The Topics Covered In The Chapter. -The Accompanying CD-ROM Contains Complete And Pre-Tested XHTML And CSS Markup For All Web Pages Discussed In Teh Text, As Well As All Associated Javascript And PHP Scripts, And The Data For Setting Up The Mysql Database. Instructor Resources: -Powerpoint Lecture Outlines With Images And Graphics From The Text -Answers To The End Of Chapter Questions And Exercises -Test Bank

 
 


   

 
 

   
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